Monthly Archives: May 2011
The Average Game Influenza
Moving away from the “been there, done that.” We’ve seen it all before. We’ve experience the “grind” before. You go out, purchase a game, install it, and say, “Oh neat! This looks different.” But then, you get into the game … Continue reading
Posted in Battle School, Company, Game Development
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Enjoyment Trap
Multiplayer only, that’s v1 of Battle School. The upside? A much smaller graphics and dialog requirement. The downside is that we have to pay for the upside in more development work and extra brain power. The dilemma in question here … Continue reading
Posted in Battle School, Game Development
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